SC2API
An API for AI for StarCraft II
File List
Here is a list of all documented files with brief descriptions:
[detail level 123]
  include
  sc2api
 sc2_action.h
 sc2_agent.h
 sc2_api.h
 sc2_args.h
 sc2_client.hThe base class for Agent and ReplayObserver
 sc2_common.hCommon data types, including points, rectangles and colors
 sc2_connection.hA basic websocket connection and queue wrapper
 sc2_control_interfaces.h
 sc2_coordinator.hFrontend for running a game
 sc2_data.h
 sc2_game_settings.h
 sc2_gametypes.hTypes used in setting up a game
 sc2_interfaces.hA set of public facing interfaces used to query game state
 sc2_map_info.hInformation about a game map
 sc2_proto_interface.h
 sc2_proto_to_pods.h
 sc2_replay_observer.hA client running a replay
 sc2_score.hScores accumulated in a game as calculated by the game engine
 sc2_server.hA basic websocket server for sc2
 sc2_typeenums.hA list of enums provided for your convenience
 sc2_types.hCommon types used by this API
 sc2_unit.hUnit data in an observation
  sc2lib
 sc2_lib.h
 sc2_search.h
 sc2_utils.h
  sc2renderer
 sc2_renderer.h
  sc2utils
 sc2_arg_parser.h
 sc2_manage_process.h
 sc2_property_reader.h
 sc2_scan_directory.h
 sc2_simple_serialization.h