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    SC2API
    
   An API for AI for StarCraft II 
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Unit data in an observation. More...
#include "sc2_proto_interface.h"#include "sc2_gametypes.h"#include "sc2_common.h"#include "sc2_typeenums.h"#include <vector>#include <unordered_map>#include <string>#include <stdint.h>Go to the source code of this file.
Classes | |
| struct | sc2::UnitOrder | 
| An order that is active on a unit.  More... | |
| struct | sc2::PassengerUnit | 
| A passenger on a transport.  More... | |
| class | sc2::Unit | 
| A unit. Could be a structure, a worker or a military unit.  More... | |
| class | sc2::UnitPool | 
| struct | sc2::IsUnit | 
| Determines if the unit matches the unit type.  More... | |
| struct | sc2::IsUnits | 
| Determines if units matches the unit type.  More... | |
Typedefs | |
| typedef std::vector< const Unit * > | sc2::Units | 
| typedef std::unordered_map< Tag, size_t > | sc2::UnitIdxMap | 
Unit data in an observation.
 1.8.11