12 class ReplayControlImp;
    13 class ReplayControlInterface;
    14 class ObserverActionImp;
    15 class ObserverActionInterface;
    16 class ControlInterface;
    41     ReplayControlImp* replay_control_imp_;
    42     ObserverActionImp* observer_action_imp_;
 virtual bool IgnoreReplay(const ReplayInfo &replay_info, uint32_t &player_id)
 
The base class for Agent and ReplayObserver. 
Definition: sc2_client.h:97
 
Information about a replay file. 
Definition: sc2_gametypes.h:163
 
Definition: sc2_action.h:9
 
ObserverActionInterface * ObserverAction()
 
A client for running a replay. 
Definition: sc2_replay_observer.h:20
 
Definition: sc2_control_interfaces.h:84
 
ReplayControlInterface * ReplayControl()
 
The base class for Agent and ReplayObserver. 
 
The ObserverActionInterface corresponds to the actions available in the observer UI. 
Definition: sc2_interfaces.h:401
 
Definition: sc2_control_interfaces.h:16