12 class ReplayControlImp;
13 class ReplayControlInterface;
14 class ObserverActionImp;
15 class ObserverActionInterface;
16 class ControlInterface;
41 ReplayControlImp* replay_control_imp_;
42 ObserverActionImp* observer_action_imp_;
virtual bool IgnoreReplay(const ReplayInfo &replay_info, uint32_t &player_id)
The base class for Agent and ReplayObserver.
Definition: sc2_client.h:97
Information about a replay file.
Definition: sc2_gametypes.h:163
Definition: sc2_action.h:9
ObserverActionInterface * ObserverAction()
A client for running a replay.
Definition: sc2_replay_observer.h:20
Definition: sc2_control_interfaces.h:84
ReplayControlInterface * ReplayControl()
The base class for Agent and ReplayObserver.
The ObserverActionInterface corresponds to the actions available in the observer UI.
Definition: sc2_interfaces.h:401
Definition: sc2_control_interfaces.h:16