6 #include "sc2_control_interfaces.h"     8 #include "sc2_game_settings.h" Common data types, including points, rectangles and colors. 
Unit data in an observation. 
Frontend for running a game. 
A list of enums provided for your convenience. 
A set of public facing interfaces used to query game state. 
Information about a game map. 
A client running a replay.