SC2API
An API for AI for StarCraft II
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Detailed scores. More...
#include <sc2_score.h>
Static Public Member Functions | |
static void | AddEntries (ScoreEntry base, std::vector< ScoreEntry > &entries) |
Public Attributes | |
float | idle_production_time |
float | idle_worker_time |
float | total_value_units |
float | total_value_structures |
float | killed_value_units |
float | killed_value_structures |
float | collected_minerals |
float | collected_vespene |
float | collection_rate_minerals |
float | collection_rate_vespene |
float | spent_minerals |
float | spent_vespene |
CategoryScoreDetails | food_used |
CategoryScoreDetails | killed_minerals |
CategoryScoreDetails | killed_vespene |
CategoryScoreDetails | lost_minerals |
CategoryScoreDetails | lost_vespene |
CategoryScoreDetails | friendly_fire_minerals |
CategoryScoreDetails | friendly_fire_vespene |
CategoryScoreDetails | used_minerals |
CategoryScoreDetails | used_vespene |
CategoryScoreDetails | total_used_minerals |
CategoryScoreDetails | total_used_vespene |
VitalScoreDetails | total_damage_dealt |
VitalScoreDetails | total_damage_taken |
VitalScoreDetails | total_healed |
Detailed scores.