SC2API
An API for AI for StarCraft II
Public Member Functions | Public Attributes | List of all members
sc2::ProcessSettings Struct Reference

Settings to run the game process. More...

#include <sc2_game_settings.h>

Public Member Functions

 ProcessSettings (bool in_real_time, int in_step_size, const std::string &in_process_path, const std::string &in_net_address, int in_timeout_ms, int in_port_start, bool in_multi_threaded=false)
 

Public Attributes

bool realtime
 
int step_size
 
std::string process_path
 
std::string data_version
 
std::string net_address
 
int timeout_ms
 
int port_start
 
bool multi_threaded
 
std::vector< std::string > extra_command_lines
 
std::vector< ProcessInfoprocess_info
 

Detailed Description

Settings to run the game process.


The documentation for this struct was generated from the following file: