SC2API
An API for AI for StarCraft II
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#include <sc2_data.h>
Public Member Functions | |
void | ReadFromProto (const SC2APIProtocol::EffectData &effect_data) |
std::string | Log () const |
Public Attributes | |
uint32_t | effect_id |
Stable ID. This ID will not change between patches. | |
std::string | name |
Effect name, corresponds to the game's catalog. | |
std::string | friendly_name |
A more recognizable name of the effect. | |
float | radius |
Size of the circle the effect impacts. | |
Effect data.