SC2API
An API for AI for StarCraft II
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- a -
AbilityData() :
sc2::AbilityData
ActionRaw() :
sc2::ActionRaw
Actions() :
sc2::Agent
ActionsFeatureLayer() :
sc2::Agent
AddCommandLine() :
sc2::Coordinator
AddReplayObserver() :
sc2::Coordinator
AgentControl() :
sc2::Agent
AllGamesEnded() :
sc2::Coordinator
- c -
CameraFollowPlayer() :
sc2::ObserverActionInterface
CameraMove() :
sc2::ActionFeatureLayerInterface
,
sc2::ObserverActionInterface
Commands() :
sc2::ActionInterface
Connect() :
sc2::Connection
,
sc2::Coordinator
Control() :
sc2::Client
CreateGame() :
sc2::Coordinator
- d -
Debug() :
sc2::Client
DebugBoxOut() :
sc2::DebugInterface
DebugCreateUnit() :
sc2::DebugInterface
DebugEndGame() :
sc2::DebugInterface
DebugEnemyControl() :
sc2::DebugInterface
DebugFastBuild() :
sc2::DebugInterface
DebugGiveAllResources() :
sc2::DebugInterface
DebugGiveAllTech() :
sc2::DebugInterface
DebugGiveAllUpgrades() :
sc2::DebugInterface
DebugGodMode() :
sc2::DebugInterface
DebugIgnoreFood() :
sc2::DebugInterface
DebugIgnoreMineral() :
sc2::DebugInterface
DebugIgnoreResourceCost() :
sc2::DebugInterface
DebugKillUnit() :
sc2::DebugInterface
DebugLineOut() :
sc2::DebugInterface
DebugMoveCamera() :
sc2::DebugInterface
DebugNoCooldowns() :
sc2::DebugInterface
DebugSetEnergy() :
sc2::DebugInterface
DebugSetLife() :
sc2::DebugInterface
DebugSetScore() :
sc2::DebugInterface
DebugSetShields() :
sc2::DebugInterface
DebugShowMap() :
sc2::DebugInterface
DebugSphereOut() :
sc2::DebugInterface
DebugTestApp() :
sc2::DebugInterface
DebugTextOut() :
sc2::DebugInterface
Disconnect() :
sc2::Connection
- g -
GetAbilitiesForUnit() :
sc2::QueryInterface
GetAbilitiesForUnits() :
sc2::QueryInterface
GetAbilityData() :
sc2::ObservationInterface
GetArmyCount() :
sc2::ObservationInterface
GetBuffData() :
sc2::ObservationInterface
GetCameraPos() :
sc2::ObservationInterface
GetChatMessages() :
sc2::ObservationInterface
GetEffectData() :
sc2::ObservationInterface
GetEffects() :
sc2::ObservationInterface
GetExePath() :
sc2::Coordinator
GetFeatureLayerActions() :
sc2::ObservationInterface
GetFoodArmy() :
sc2::ObservationInterface
GetFoodCap() :
sc2::ObservationInterface
GetFoodUsed() :
sc2::ObservationInterface
GetFoodWorkers() :
sc2::ObservationInterface
GetGameInfo() :
sc2::ObservationInterface
GetGameLoop() :
sc2::ObservationInterface
GetIdleWorkerCount() :
sc2::ObservationInterface
GetMinerals() :
sc2::ObservationInterface
GetPlayerID() :
sc2::ObservationInterface
GetPowerSources() :
sc2::ObservationInterface
GetRawActions() :
sc2::ObservationInterface
GetRawObservation() :
sc2::ObservationInterface
GetRenderedActions() :
sc2::ObservationInterface
GetResults() :
sc2::ObservationInterface
GetScore() :
sc2::ObservationInterface
GetStartLocation() :
sc2::ObservationInterface
GetUnit() :
sc2::ObservationInterface
GetUnits() :
sc2::ObservationInterface
GetUnitTypeData() :
sc2::ObservationInterface
GetUpgradeData() :
sc2::ObservationInterface
GetUpgrades() :
sc2::ObservationInterface
GetVespene() :
sc2::ObservationInterface
GetVisibility() :
sc2::ObservationInterface
GetWarpGateCount() :
sc2::ObservationInterface
- h -
HasConnection() :
sc2::Connection
HasCreep() :
sc2::ObservationInterface
HasReplays() :
sc2::Coordinator
- i -
IgnoreReplay() :
sc2::ReplayObserver
IsPathable() :
sc2::ObservationInterface
IsPlacable() :
sc2::ObservationInterface
IsValid() :
sc2::AvailableAbilities
,
sc2::SC2Type< T >
- j -
JoinGame() :
sc2::Coordinator
- l -
LaunchStarcraft() :
sc2::Coordinator
LeaveGame() :
sc2::Coordinator
LoadReplayList() :
sc2::Coordinator
LoadSettings() :
sc2::Coordinator
Log() :
sc2::AbilityData
,
sc2::UnitTypeData
- o -
Observation() :
sc2::Client
ObserverAction() :
sc2::ReplayObserver
OnBuildingConstructionComplete() :
sc2::ClientEvents
OnError() :
sc2::ClientEvents
OnGameEnd() :
sc2::ClientEvents
OnGameFullStart() :
sc2::ClientEvents
OnGameStart() :
sc2::ClientEvents
OnNuclearLaunchDetected() :
sc2::ClientEvents
OnNydusDetected() :
sc2::ClientEvents
OnStep() :
sc2::ClientEvents
OnUnitCreated() :
sc2::ClientEvents
OnUnitDestroyed() :
sc2::ClientEvents
OnUnitEnterVision() :
sc2::ClientEvents
OnUnitIdle() :
sc2::ClientEvents
OnUpgradeCompleted() :
sc2::ClientEvents
operator T() :
sc2::SC2Type< T >
operator uint32_t() :
sc2::SC2Type< T >
operator!=() :
sc2::SC2Type< T >
operator<() :
sc2::SC2Type< T >
operator==() :
sc2::ActionRaw
,
sc2::SC2Type< T >
- p -
PathingDistance() :
sc2::QueryInterface
Placement() :
sc2::QueryInterface
PollResponse() :
sc2::Connection
PopResponse() :
sc2::Connection
PushResponse() :
sc2::Connection
- q -
Query() :
sc2::Client
- r -
ReadFromProto() :
sc2::AbilityData
,
sc2::UnitTypeData
Receive() :
sc2::Connection
RemoteSaveMap() :
sc2::Coordinator
ReplayControl() :
sc2::ReplayObserver
- s -
SaveReplayList() :
sc2::Coordinator
SC2Type() :
sc2::SC2Type< T >
Select() :
sc2::ActionFeatureLayerInterface
Send() :
sc2::Connection
SendActions() :
sc2::ActionFeatureLayerInterface
,
sc2::ActionInterface
,
sc2::ObserverActionInterface
SendChat() :
sc2::ActionInterface
SendDebug() :
sc2::DebugInterface
SetDataVersion() :
sc2::Coordinator
SetFeatureLayers() :
sc2::Coordinator
SetMultithreaded() :
sc2::Coordinator
SetParticipants() :
sc2::Coordinator
SetPortStart() :
sc2::Coordinator
SetProcessPath() :
sc2::Coordinator
SetRealtime() :
sc2::Coordinator
SetRender() :
sc2::Coordinator
SetReplayPath() :
sc2::Coordinator
SetStepSize() :
sc2::Coordinator
SetTimeoutCallback() :
sc2::Connection
SetTimeoutMS() :
sc2::Coordinator
SetupPorts() :
sc2::Coordinator
SetUseGeneralizedAbilityId() :
sc2::Coordinator
SetWindowLocation() :
sc2::Coordinator
SetWindowSize() :
sc2::Coordinator
StartGame() :
sc2::Coordinator
- t -
TerrainHeight() :
sc2::ObservationInterface
to_string() :
sc2::SC2Type< T >
ToggleAutocast() :
sc2::ActionInterface
ToType() :
sc2::SC2Type< T >
- u -
UnitCommand() :
sc2::ActionFeatureLayerInterface
,
sc2::ActionInterface
UnitTypeData() :
sc2::UnitTypeData
Update() :
sc2::Coordinator
- w -
WaitForAllResponses() :
sc2::Coordinator
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