SC2API
An API for AI for StarCraft II
|
This is the complete list of members for sc2::Server, including all inherited members.
connections_ (defined in sc2::Server) | sc2::Server | |
HasRequest() (defined in sc2::Server) | sc2::Server | |
HasResponse() (defined in sc2::Server) | sc2::Server | |
Listen(const char *listeningPorts, const char *requestTimeoutMs, const char *websocketTimeoutMs, const char *numThreads) (defined in sc2::Server) | sc2::Server | |
PeekRequest() (defined in sc2::Server) | sc2::Server | |
PeekResponse() (defined in sc2::Server) | sc2::Server | |
QueueRequest(struct mg_connection *conn, SC2APIProtocol::Request *&request) (defined in sc2::Server) | sc2::Server | |
QueueResponse(struct mg_connection *conn, SC2APIProtocol::Response *&response) (defined in sc2::Server) | sc2::Server | |
SendRequest(struct mg_connection *conn=nullptr) (defined in sc2::Server) | sc2::Server | |
SendResponse(struct mg_connection *conn=nullptr) (defined in sc2::Server) | sc2::Server | |
Server() (defined in sc2::Server) | sc2::Server | |
~Server() (defined in sc2::Server) | sc2::Server |