SC2API
An API for AI for StarCraft II
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sc2
ReplayObserver
sc2::ReplayObserver Member List
This is the complete list of members for
sc2::ReplayObserver
, including all inherited members.
Client
() (defined in
sc2::Client
)
sc2::Client
Control
()
sc2::Client
Control
() const (defined in
sc2::Client
)
sc2::Client
Debug
()
sc2::Client
IgnoreReplay
(const ReplayInfo &replay_info, uint32_t &player_id)
sc2::ReplayObserver
virtual
Observation
() const
sc2::Client
ObserverAction
()
sc2::ReplayObserver
OnBuildingConstructionComplete
(const Unit *)
sc2::ClientEvents
inline
virtual
OnError
(const std::vector< ClientError > &, const std::vector< std::string > &={})
sc2::ClientEvents
inline
virtual
OnGameEnd
()
sc2::ClientEvents
inline
virtual
OnGameFullStart
()
sc2::ClientEvents
inline
virtual
OnGameStart
()
sc2::ClientEvents
inline
virtual
OnNuclearLaunchDetected
()
sc2::ClientEvents
inline
virtual
OnNydusDetected
()
sc2::ClientEvents
inline
virtual
OnStep
()
sc2::ClientEvents
inline
virtual
OnUnitCreated
(const Unit *)
sc2::ClientEvents
inline
virtual
OnUnitDestroyed
(const Unit *)
sc2::ClientEvents
inline
virtual
OnUnitEnterVision
(const Unit *)
sc2::ClientEvents
inline
virtual
OnUnitIdle
(const Unit *)
sc2::ClientEvents
inline
virtual
OnUpgradeCompleted
(UpgradeID)
sc2::ClientEvents
inline
virtual
Query
()
sc2::Client
ReplayControl
()
sc2::ReplayObserver
ReplayObserver
() (defined in
sc2::ReplayObserver
)
sc2::ReplayObserver
Reset
() (defined in
sc2::Client
)
sc2::Client
SetControl
(ControlInterface *control) (defined in
sc2::ReplayObserver
)
sc2::ReplayObserver
~Client
() (defined in
sc2::Client
)
sc2::Client
virtual
~ReplayObserver
() override (defined in
sc2::ReplayObserver
)
sc2::ReplayObserver
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