SC2API
An API for AI for StarCraft II
sc2::DebugInterface Member List

This is the complete list of members for sc2::DebugInterface, including all inherited members.

AppTest enum name (defined in sc2::DebugInterface)sc2::DebugInterface
crash enum value (defined in sc2::DebugInterface)sc2::DebugInterface
DebugBoxOut(const Point3D &p_min, const Point3D &p_max, Color color=Colors::White)=0sc2::DebugInterfacepure virtual
DebugCreateUnit(UnitTypeID unit_type, const Point2D &p, uint32_t player_id=1, uint32_t count=1)=0sc2::DebugInterfacepure virtual
DebugEndGame(bool victory=false)=0sc2::DebugInterfacepure virtual
DebugEnemyControl()=0sc2::DebugInterfacepure virtual
DebugFastBuild()=0sc2::DebugInterfacepure virtual
DebugGiveAllResources()=0sc2::DebugInterfacepure virtual
DebugGiveAllTech()=0sc2::DebugInterfacepure virtual
DebugGiveAllUpgrades()=0sc2::DebugInterfacepure virtual
DebugGodMode()=0sc2::DebugInterfacepure virtual
DebugIgnoreFood()=0sc2::DebugInterfacepure virtual
DebugIgnoreMineral()=0sc2::DebugInterfacepure virtual
DebugIgnoreResourceCost()=0sc2::DebugInterfacepure virtual
DebugKillUnit(const Unit *unit)=0sc2::DebugInterfacepure virtual
DebugLineOut(const Point3D &p0, const Point3D &p1, Color color=Colors::White)=0sc2::DebugInterfacepure virtual
DebugMoveCamera(const Point2D &pos)=0sc2::DebugInterfacepure virtual
DebugNoCooldowns()=0sc2::DebugInterfacepure virtual
DebugSetEnergy(float value, const Unit *unit)=0sc2::DebugInterfacepure virtual
DebugSetLife(float value, const Unit *unit)=0sc2::DebugInterfacepure virtual
DebugSetScore(float score)=0sc2::DebugInterfacepure virtual
DebugSetShields(float value, const Unit *unit)=0sc2::DebugInterfacepure virtual
DebugShowMap()=0sc2::DebugInterfacepure virtual
DebugSphereOut(const Point3D &p, float r, Color color=Colors::White)=0sc2::DebugInterfacepure virtual
DebugTestApp(AppTest app_test, int delay_ms=0)=0sc2::DebugInterfacepure virtual
DebugTextOut(const std::string &out, Color color=Colors::White)=0sc2::DebugInterfacepure virtual
DebugTextOut(const std::string &out, const Point2D &pt_virtual_2D, Color color=Colors::White, uint32_t size=8)=0sc2::DebugInterfacepure virtual
DebugTextOut(const std::string &out, const Point3D &pt3D, Color color=Colors::White, uint32_t size=8)=0sc2::DebugInterfacepure virtual
exit enum value (defined in sc2::DebugInterface)sc2::DebugInterface
hang enum value (defined in sc2::DebugInterface)sc2::DebugInterface
SendDebug()=0sc2::DebugInterfacepure virtual
~DebugInterface()=default (defined in sc2::DebugInterface)sc2::DebugInterfacevirtual