![]() |
SC2API
An API for AI for StarCraft II
|
This is the complete list of members for sc2::DebugInterface, including all inherited members.
| AppTest enum name (defined in sc2::DebugInterface) | sc2::DebugInterface | |
| crash enum value (defined in sc2::DebugInterface) | sc2::DebugInterface | |
| DebugBoxOut(const Point3D &p_min, const Point3D &p_max, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
| DebugCreateUnit(UnitTypeID unit_type, const Point2D &p, uint32_t player_id=1, uint32_t count=1)=0 | sc2::DebugInterface | pure virtual |
| DebugEndGame(bool victory=false)=0 | sc2::DebugInterface | pure virtual |
| DebugEnemyControl()=0 | sc2::DebugInterface | pure virtual |
| DebugFastBuild()=0 | sc2::DebugInterface | pure virtual |
| DebugGiveAllResources()=0 | sc2::DebugInterface | pure virtual |
| DebugGiveAllTech()=0 | sc2::DebugInterface | pure virtual |
| DebugGiveAllUpgrades()=0 | sc2::DebugInterface | pure virtual |
| DebugGodMode()=0 | sc2::DebugInterface | pure virtual |
| DebugIgnoreFood()=0 | sc2::DebugInterface | pure virtual |
| DebugIgnoreMineral()=0 | sc2::DebugInterface | pure virtual |
| DebugIgnoreResourceCost()=0 | sc2::DebugInterface | pure virtual |
| DebugKillUnit(const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
| DebugLineOut(const Point3D &p0, const Point3D &p1, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
| DebugMoveCamera(const Point2D &pos)=0 | sc2::DebugInterface | pure virtual |
| DebugNoCooldowns()=0 | sc2::DebugInterface | pure virtual |
| DebugSetEnergy(float value, const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
| DebugSetLife(float value, const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
| DebugSetScore(float score)=0 | sc2::DebugInterface | pure virtual |
| DebugSetShields(float value, const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
| DebugShowMap()=0 | sc2::DebugInterface | pure virtual |
| DebugSphereOut(const Point3D &p, float r, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
| DebugTestApp(AppTest app_test, int delay_ms=0)=0 | sc2::DebugInterface | pure virtual |
| DebugTextOut(const std::string &out, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
| DebugTextOut(const std::string &out, const Point2D &pt_virtual_2D, Color color=Colors::White, uint32_t size=8)=0 | sc2::DebugInterface | pure virtual |
| DebugTextOut(const std::string &out, const Point3D &pt3D, Color color=Colors::White, uint32_t size=8)=0 | sc2::DebugInterface | pure virtual |
| exit enum value (defined in sc2::DebugInterface) | sc2::DebugInterface | |
| hang enum value (defined in sc2::DebugInterface) | sc2::DebugInterface | |
| SendDebug()=0 | sc2::DebugInterface | pure virtual |
| ~DebugInterface()=default (defined in sc2::DebugInterface) | sc2::DebugInterface | virtual |
1.8.11