SC2API
An API for AI for StarCraft II
|
This is the complete list of members for sc2::DebugInterface, including all inherited members.
AppTest enum name (defined in sc2::DebugInterface) | sc2::DebugInterface | |
crash enum value (defined in sc2::DebugInterface) | sc2::DebugInterface | |
DebugBoxOut(const Point3D &p_min, const Point3D &p_max, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
DebugCreateUnit(UnitTypeID unit_type, const Point2D &p, uint32_t player_id=1, uint32_t count=1)=0 | sc2::DebugInterface | pure virtual |
DebugEndGame(bool victory=false)=0 | sc2::DebugInterface | pure virtual |
DebugEnemyControl()=0 | sc2::DebugInterface | pure virtual |
DebugFastBuild()=0 | sc2::DebugInterface | pure virtual |
DebugGiveAllResources()=0 | sc2::DebugInterface | pure virtual |
DebugGiveAllTech()=0 | sc2::DebugInterface | pure virtual |
DebugGiveAllUpgrades()=0 | sc2::DebugInterface | pure virtual |
DebugGodMode()=0 | sc2::DebugInterface | pure virtual |
DebugIgnoreFood()=0 | sc2::DebugInterface | pure virtual |
DebugIgnoreMineral()=0 | sc2::DebugInterface | pure virtual |
DebugIgnoreResourceCost()=0 | sc2::DebugInterface | pure virtual |
DebugKillUnit(const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
DebugLineOut(const Point3D &p0, const Point3D &p1, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
DebugMoveCamera(const Point2D &pos)=0 | sc2::DebugInterface | pure virtual |
DebugNoCooldowns()=0 | sc2::DebugInterface | pure virtual |
DebugSetEnergy(float value, const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
DebugSetLife(float value, const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
DebugSetScore(float score)=0 | sc2::DebugInterface | pure virtual |
DebugSetShields(float value, const Unit *unit)=0 | sc2::DebugInterface | pure virtual |
DebugShowMap()=0 | sc2::DebugInterface | pure virtual |
DebugSphereOut(const Point3D &p, float r, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
DebugTestApp(AppTest app_test, int delay_ms=0)=0 | sc2::DebugInterface | pure virtual |
DebugTextOut(const std::string &out, Color color=Colors::White)=0 | sc2::DebugInterface | pure virtual |
DebugTextOut(const std::string &out, const Point2D &pt_virtual_2D, Color color=Colors::White, uint32_t size=8)=0 | sc2::DebugInterface | pure virtual |
DebugTextOut(const std::string &out, const Point3D &pt3D, Color color=Colors::White, uint32_t size=8)=0 | sc2::DebugInterface | pure virtual |
exit enum value (defined in sc2::DebugInterface) | sc2::DebugInterface | |
hang enum value (defined in sc2::DebugInterface) | sc2::DebugInterface | |
SendDebug()=0 | sc2::DebugInterface | pure virtual |
~DebugInterface()=default (defined in sc2::DebugInterface) | sc2::DebugInterface | virtual |